/*	Particle Simulator. Simulates the speed and position of particles and recalculates speed and position based on collisions. 
 *	Copyright (C) 2012 W.A. Garrett Weaver.
 *	This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
 *	This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 *	You should have received a copy of the GNU General Public License along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *	main.c organizes all the header files together into one promgram
 */

/*	Include library headers
 */
//include standard output for user output and writing to files
#include <stdio.h>

/*	Include program headers
 */
//particle.h contains the particle struct
#include "particle.h"
#include "barrier.h"
#include "simulate.h"

//initiate the main function
int main()
{
	printf("Test\n");
	
	//exit the program
	return 1;
}
